Software Programming: C, C#, Python, Swift, and Flutter • Vector Graphics Design • Hardware Programming and Design–MCU Driven and Mixed Signal • Manufacturing • Supply Chain Coordination
I’m a software developer in the Cornell Lab’s K. Lisa Yang Center for Conservation Bioacoustics group. I help expand the software functionality and deployment platforms for the Swift autonomous sound recorders. We currently have two models, Swift and SwiftOne, and a new model is coming soon. I love programming and software development, especially for software to the embedded hardware interface. I’m excited to use my experience and skill to expand the ease of use and reach for our high-tech products developed and created here at the Cornell Lab of Ornithology.
In high school, I wanted to be a 3D graphics programmer for Pixar Studio. I started taking computer programming courses at a college level when I was a senior in high school. When I started college, I was ready to declare my major as Computer Science, but my parents convinced me to go into engineering instead. At the time, chemical engineering was the top engineering field, and being a software programmer wasn’t considered a stable or an in-demand job. Surprisingly, programming has become more useful throughout college and my career. I still enjoy chemistry and material science, but I found programming a more relevant and interesting topic in this information age. The current position as a Software Developer here at the Lab of Ornithology fits my interests and experience well.
MBA, University of Wisconsin–Madison
B.S., Chemical Engineering, University of Wisconsin–Madison
Technology inspires me, and the intersection of technology and academic research at the Cornell Lab gives me such joy to be a part of the group.
Outside the Lab
Outside of work, I still use my chemistry and material science knowledge to create pottery glaze for the Ithaca Youth Bureau where I used to also teach pottery On my spare time, I’m trying to develop a video game with my daughter using her story and character designs.